Homeworld 2 Complex

General - "General Failure" Error message for complex 12.2

mrkhor - Tue Mar 06, 2018 9:24 pm
Post subject: "General Failure" Error message for complex 12.2
Hello, i have encountered "General failure" error message. while playing complex 12.2
I play as hiigara race, the game crash when i try to "rearm" sentinel platform weapon.
Actually my pc is slow, i accidentally pressed"copy slot" then "rearm slot" at the same time. then it crashes.

here is the log:

Wed Mar 07 01:32:01 2018
Version 2.1, Build Number 31, Changelist Number 1237961
Loaded Archive: 'Homeworld2.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateHomeworld2.big'
Loaded Archive: 'HW1Ships.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateHW1Ships.big'
Loaded Archive: 'HW2Ships.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateHW2Ships.big'
Loaded Archive: 'HWBackgrounds.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateHWBackgrounds.big'
UTIL -- filepath failure, path doesn't exists 'C:\Program Files (x86)\Steam\steamapps\common\Homeworld\HomeworldRM\data\locale\English'
Loaded Archive: 'English.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateEnglish.big'
Failed to Load Archive '..\..\DATAUPDATES\Compatibility.big'
Loaded Archive: '76561198210325440\851960689\ComplexRMMultiplayerMaps.big'
Failed to Load Archive '..\..\DATAWORKSHOPMODS\76561198210325440\851960689\English.big'
Loaded Archive: '76561198210325440\398406822\Complex122.big'
Loaded Archive: '76561198210325440\398406822\English.big'
Uing ..profiles\ for profiles folder
GAME -- Using player profile Scrawler
Changing from a 32 bit colour depth in winNT (6.2 build 9200),
Display: (0, 0, 1280, 720) - (0, 0)
Switching to a 1280x720 32bit mode
GL Info: 4.5 - 4.5.0 NVIDIA 385.41
GL Vendor: NVIDIA Corporation
GL Renderer: GeForce GT 620M/PCIe/SSE2
GL Part ID: 620
GL Part EX: M/PCIe/SSE2
Loaded Archive: 'EnglishSpeech.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateEnglishSpeech.big'
Loaded Archive: 'Music.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateMusic.big'
SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created
SOUND -- created destination [ dxa streamer ], handle [ 0 ] with [ 8 ] channels created
SOUND -- created destination [ dxaudio ], handle [ 1 ] with [ 48 ] channels created
Build name:
Data path : C:\Program Files (x86)\Steam\steamapps\common\Homeworld\HomeworldRM\data
Font Load: data:UI\Font\Blender.rcf, 1280,720
Font Attr: 14, Biu
Resetting fp PC control word.
CmdLine: -workshopmod 76561198210325440\851960689\ComplexRMMultiplayerMaps.big,76561198210325440\398406822\Complex122.big
No mapping for font 'FEHeading4' - using 'default'
5 Races Discovered
Race Filtering: DEATHMATCHHWC rules - @deathmatchHWC
Starting Level: DATA:\LevelData\Multiplayer\deathmatchHWC\horizon.level
Font Load: data:UI\Font\SmallFonts7.rcf, 1280,720
Font Attr: 14, Biu
could not find family Megalith, All family names should be defined in data\scripts\FamilyList.lua.

Check that any families you've assigned to ships / subsystems / resources are defined in this lua file.
could not find family SinglePlayerMisc, All family names should be defined in data\scripts\FamilyList.lua.

Check that any families you've assigned to ships / subsystems / resources are defined in this lua file.
Invalid Supply Family SinglePlayerMisc
Unable to retrieve UI (animated) texture ()
Child element with name BattleCapital does not exist in screen NewBuildMenu
Child element with name BattleCapital does not exist in screen NewBuildMenu
luasobgroupactions 1820: SobGroup_CreateSubSystem: could not create Subsystem ( 1)
parameter: bad argument #1 to `?' (string expected, got table)
parameter: unable to recover; exiting
Lua -- Critical error -- FATAL EXIT -- luamem/103:! --stack trace--
Restoring video mode
Display: (0, 0, 100, 100) - (8, 31)
Oni - Wed Mar 07, 2018 3:17 pm
Post subject:
Bug confirmed and replicated. Jira task has been created.
Thanks for report.
Beghins - Wed Mar 07, 2018 4:33 pm
Post subject:
Thanks, going to fix
mrkhor - Wed Mar 07, 2018 4:47 pm
Post subject:
you are welcome, here is my channel regarding homeworld complex gameplay. you guys can always visit there to study the AI bahavior. Here is the link:

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and sorry for the laggy gameplay due to my slow pc...

i will post any error here if i found any. thumbs up guys.
Beghins - Sat May 12, 2018 1:01 am
Post subject:
This one should be fixed, build 35
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