Homeworld 2 Complex Forum Index
 Portal •  Blog •  Album •  FAQ  •  Search  •  Memberlist  •  Usergroups   •  Calendar   •  Register  •  User Panel  •  Log in to check your private messages  •  Log in
  FlashChat  •  Statistics  •  Links  •   Downloads  •   Comments to your karma  •  Toplist  •  Guestbook  •  Recent topics  •  Voting forum

Board Navigation
» Home
» Forum
» Memberlist
» Search


Search at:

Advanced Search

We have 33504 registered users
The newest registered user is ultrastable

Our users have posted a total of 54684 articles within 4008 topics

Recent topics
» Complex 9.1 Bug
by ALC on Sat Jul 16, 2022 9:08 pm

» ERA ONE - Kickstarter
by Beghins on Fri Dec 17, 2021 7:27 pm

» Workshop maps upload help
by floydedna on Mon Dec 13, 2021 2:26 pm

» Complex EVO
by Jockalone on Thu Dec 09, 2021 7:31 pm

» Complex Evo Campaign Episode 2 possible bug?
by Oni on Fri Mar 19, 2021 7:04 am

» D-Sync
by mackaparen on Sat Feb 27, 2021 1:42 am

» Complex Evo Campaign
by fijilandr on Fri Dec 25, 2020 2:14 pm

» A Question
by Jelrak on Wed Nov 18, 2020 5:24 pm

» Smoothing gameplay for Homeworld 2 classic Complex
by ALC on Mon Nov 09, 2020 5:28 am

» Anyone Find a Defense Against Nukes - Early Game
by Beghins on Sun Oct 18, 2020 4:35 pm


No poll at the moment

Welcome on forum portal of: Homeworld 2 Complex
Announcement: Complex 9.1 Bug
Posted: Myth_hehuan1 @ Tue Jul 12, 2022 4:58 pm
hello everyone, i'm still playing the classic HW2 with its last update complex 9.1 mod. however i found a bug that AI warship "hgn_battleship" cannot fire nuclear bombs even if the AI ship already built the "Nuclear Bomb Battery (Rear)" subsystem. i think it's because an ai-related research definition is missing in research.lua for hiigaran.


Name = "nuclear4",
RequiredResearch = "isai",
RequiredSubSystems = "",
Cost = 0,
Time = 0,
DisplayedName = "",
DisplayPriority = 0,
Description = "",

[ Read Full ]
Comments: 1 :: View Comments (Post your comment)
Announcement: ERA ONE - Kickstarter
Posted: Beghins @ Fri Dec 17, 2021 7:27 pm
Dear Sirs,

The Kickstarter campaign started.
The Complex mod is ending and we are developing a new innovative project called Era One.
There are some limited offers for those who intend to support the project right away.
We need the help of all fans now, I would be honored to have you with us.

Only registered users can see links on this board!
Get registred or enter the forums!

Comments: 0 :: View Comments (Post your comment)
Announcement: Workshop maps upload help
Posted: apofisz22 @ Fri Jun 18, 2021 2:03 pm
I want to ask for a little help
map I want to upload but it doesn’t come together for me please help

yes i know i have this little help i just can’t figure it out

steamcommunity.com 1

Steam Community :: Guide :: How to upload a MOD to Workshop for Homeworld... 1
This guide explains how to upload a MOD for Homeworld Remastered to the Steam Workshop....

running - WorkshopTool
and I type
create HomeworldRM \ DataMyMod
and print this out
The file ‘config.txt’ does not exist inside the folder ‘HomeworldRM’.

and I made a folder
D:\Program Files (x86)\Steam\steamapps\co...

[ Read Full ]
Comments: 5 :: View Comments (Post your comment)
Announcement: Complex EVO
Posted: apofisz22 @ Fri Jun 18, 2021 2:02 pm
where to install or insert the map ?

my own map how do I put it?
as described I inserted and do not see the map

Comments: 1 :: View Comments (Post your comment)
Announcement: Complex Evo Campaign Episode 2 possible bug?
Posted: macross001 @ Thu Mar 18, 2021 12:46 am

I'm really enjoying the challenging aspect of the Evo campaign. Thanks so much! its a little slow pacing but I'm sure thats to stretch out the game play.

I'm on Episode 2 and last steps taken successfully is use the space sonar. it triggered the event for the raiders and something in the anomaly. so far whats been happening is the game "ends" and asked to restart.

is there something that i am missing? I've tried contacting the raiders, exploring the nebula, avoiding both and scout the rest of the map avoiding the two ping locations. used cloaking sensors. you name it.


[ Read Full ]
Comments: 2 :: View Comments (Post your comment)
Announcement: D-Sync
Posted: mackaparen @ Sat Feb 27, 2021 1:42 am
Having huge D-Sync Problem while playing multiplayer 4 man battle,
Unit Cap Normal, Gamespeed Normal, Normal on everything, 10-30 min in D-sync every game with or without battle.

Is there any solution to this?
Network on all players i Fiber/Ethernet and modern computers.

Comments: 0 :: View Comments (Post your comment)
Announcement: Anyone Find a Defense Against Nukes - Early Game
Posted: wxo @ Sat Aug 08, 2020 3:52 pm
Anyone discovered a defense against nukes in like the first fifteen minutes of the game? They just come in and kill my mothership and I can't seem to find a way to defend against this happening. Viper missles don't work and I can't target with guns. HELP!

Comments: 9 :: View Comments (Post your comment)
Welcome Guest

The time now is Mon Mar 27, 2023 4:27 am

All times are GMT + 1 Hour

Log in


 Remember me

I forgot my password

Don't have an account yet?
You can register for FREE
Who is Online
In total there are 1 users online :: 0 Registered, 0 Hidden and 1 Guest

Registered Users: None

Most users ever online was 589 on Fri Aug 23, 2013 6:03 pm

Top Poster
Member Posts Percent Graph
 ALC   6981   13% 13%
 Sagyxil   2443   4% 4%
 Beghins   1926   4% 4%
 Walkop2011   1676   3% 3%
 bills6693   1614   3% 3%

Top Topics
332003 Concept Ships :: 1004 Replies

257635 DOWNLOAD COMPLEX (last release 13.3) :: 1040 Replies

248809 Complex Remastered :: 847 Replies

139812 Complex 8 Series, public beta test, starting and rules :: 526 Replies

136498 Hiigaran Battleship :: 301 Replies

No users have a birthday today

No users are having a birthday in the upcoming 0 days

Homeworld 2 Complex latest topics RSS feed 
Powered by MasterTopForum Premium with phpBB © 2003 - 2009