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We have 33156 registered users
The newest registered user is sting01

Our users have posted a total of 54444 articles within 3969 topics
 

Recent topics
» DOWNLOAD COMPLEX (last release 13.3)
by ALC on Wed Sep 19, 2018 5:26 pm

» One question for Complex developers, please, respond
by Jelrak on Mon Sep 17, 2018 6:17 pm

» spam termination in progress...
by Zoble1952 on Mon Sep 17, 2018 7:05 am

» Amalgamating Complex 9.1 & Warlords 0.60
by Jelrak on Sun Aug 26, 2018 4:16 pm

» Complex 13 and Hello
by LessLoveLess on Thu Aug 16, 2018 1:07 am

» Complex 12 feedback
by M.V.K. on Sun Aug 05, 2018 1:55 am

» Backgrounds
by M.V.K. on Sat Aug 04, 2018 8:56 pm

» modding complex 12 parameters
by d138a2 on Sun May 13, 2018 5:45 am

» Complex 9.1 "complex extra" game type Crash
by mrkhor on Sat May 12, 2018 10:21 am

» "General Failure" Error message for complex 12.2
by Beghins on Sat May 12, 2018 1:01 am


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Welcome
Welcome on forum portal of: Homeworld 2 Complex
 
Announcement: spam termination in progress...
Posted: Zoble1952 @ Mon Sep 17, 2018 7:05 am
holder

Comments: 0 :: View Comments (Post your comment)
Announcement: One question for Complex developers, please, respond
Posted: mickey @ Thu Sep 13, 2018 10:26 am
Hi Complex developers ! I have one small question for you. Please, respond.

You were the first to use dummy research for Homeworld2 modding.
In the research files of any Complex versions, any mod-maker can find a ton of fictitious research like this:

{
Name = "isai",
RequiredResearch = "",
RequiredSubSystems = "",
Cost = 1,
Time = 1,
DisplayedName = "",
DisplayPriority = 0,
Description = "",
TargetName = "",...

[ Read Full ]
Comments: 4 :: View Comments (Post your comment)
Announcement: Complex 13 and Hello
Posted: LessLoveLess @ Thu Aug 16, 2018 1:07 am
Hey everyone.

I'm new to the forums but have played a lot of this mod along with Simplex. This is not a post about comparing the two.

Just so far I want to say I really love whats being done here. I Honestly cant wait for the new races as the Kadesh are my second favorite race, so I'm super excited to see them soon and will be patreoning the $5 dollar and above mark soon for it and more to come moving forward.

Just wanted to mention a few thoughts I've had about the mod so far, mainly weird balancing stuff.

1. Turanic Raiders
-----
This race appears to have a lot of love. I u...

[ Read Full ]
Comments: 0 :: View Comments (Post your comment)
Announcement: Backgrounds
Posted: Shrugging Khan @ Wed Jul 25, 2018 11:05 am
Hi y'all kiithid,

I'll keep it brief. Homeworld is famous for its amazing backgrounds (call them skyboxes if you like). Yet Complex has very bland background images - usually plain black, some very uninspiring clouds and a handful of stars.

Why is that?

Can we have proper HW backgrounds instead?

For those interested, here's someone writing very interesting stuff about HW background art.

That's all. Thanks for reading.

In the spoiler below you'll find an image illustrating what I'd like to see while playing Complex.

[spoiler:51e721b786]https://orig00.deviantart.net/8f27/f/...

[ Read Full ]
Comments: 7 :: View Comments (Post your comment)
Announcement: modding complex 12 parameters
Posted: d138a2 @ Sun Apr 15, 2018 2:07 am
Hi everyone, I'm trying to see if I can change some of the balancing in complex 12.
I used to do this all the time in complex 9 and below by opening the .big file with the HWarchiveTool, extracting a particular .lua file, changing a few numbers, and then save it back into the program data file. This worked great for doing things like changing population limits or speeding up/slowing down ships, but i cant get this trick to work with 12. I have all my altered .lua files in the game data folder, and have -overrideBigFile at the end of the launch target, but nothing seems to stick.

"C:\Progr...

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Comments: 5 :: View Comments (Post your comment)
Announcement: Complex 12 feedback
Posted: MWLL_Vlaad @ Wed Apr 04, 2018 5:12 pm
Hi, long time follower here roughly since first complex.

Being that this is project based on passion and personal vision, I refrained from leaving feedback for earlier versions of complex as well as criticizing it too much as more than a few things rubbed me the wrong way.

For start, I have to say the you have my honest admiration for doing all this and keeping this mod alive. Awesome job!

From my subjective standpoint, I love this (RM) version of complex much more than old complex. Fleets are most certainly smaller, micromanaging comes more into play here and outcome is less focused...

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Comments: 32 :: View Comments (Post your comment)
Announcement: Complex 9.1 "complex extra" game type Crash
Posted: mrkhor @ Thu Mar 15, 2018 9:17 pm
i was playing complex 9.1 "complex extra" game type ( a game that AI sends waves of enemy) as Hiigara

it has crashed 2 times but still i did not notice what causes it. ALL the video settings are turned on except V-sync.

may i know where is the log file so that i cant post it here and let you guy investigate. so far i found the "error log". please let me know when you guys need additional info that i missed.

it is written as follows:

Homeworld2.exe caused an Access Violation in module Homeworld2.exe at 0023:00475474.
Error occurred at 3/16/2018 03:40:46.
Homeworld2.exe, run by Co...

[ Read Full ]
Comments: 11 :: View Comments (Post your comment)
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Most users ever online was 589 on Fri Aug 23, 2013 6:03 pm
 

Top Poster
Member Posts Percent Graph
 ALC   6918   13% 13%
 Sagyxil   2443   4% 4%
 Beghins   1919   4% 4%
 Walkop2011   1675   3% 3%
 bills6693   1614   3% 3%

Top Topics
292077 Concept Ships :: 1004 Replies

215882 DOWNLOAD COMPLEX (last release 13.3) :: 1024 Replies

205765 Complex Remastered :: 847 Replies

115612 Complex 8 Series, public beta test, starting and rules :: 526 Replies

108872 Hiigaran Battleship :: 301 Replies


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