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» MP tests
by Mirkha on Fri Mar 24, 2017 12:51 pm

» Complex 10 Map editor / Level Editor
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» Asteroids
by jcdni on Mon Mar 20, 2017 4:31 am

» Ships don't fire?
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» The Taidan question
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» Hi, peoples, please help me in UI scripting(hw2 classic)
by Jelrak on Thu Mar 16, 2017 5:28 am

» About Unit Cap.
by AnTiGizmo on Tue Feb 21, 2017 4:33 pm

» My comments on current Complex "Balance"
by Sheirmerale on Sun Feb 19, 2017 6:09 pm

» This is not complex anymore
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» Amalgamating Complex 9.1 & Warlords 0.60
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Announcement: My comments on current Complex "Balance"
Posted: Grober @ Sat Feb 18, 2017 11:30 am
I will only discuss Hiigarians as i'm playing as them and about 90% of games that i played were with them without Vaygr.

1. Currently i feel like Interceptors are useless, and they limit cap is way to low.
Building them in my opinion is waste of resources.

2. Fighters and Corvettes are to weak compeered to Frigates.

3. Resource Collectors are to hard to kill with Interceptors.

4. Asteroids are to tough.

5. I feel like in current balance best option is to tech as fast as you can to get to Destroys / Battlecruisers then attacking and harashing your enemy with low tech.


I would like to see Fighters and Corvettes are a proper force even in end game when they are massed.
I think that Interceptor cost should be lower or Corvetes/Frigates/Capitals should be more pricey.
Interceptors cannons are useless they need buff. Think about some end game upgrade for interceptors like switching from cannons to lasers/pulsar or adding them a missile.

Other option would be adding another fighter that have better firepower.

Comments: 1 :: View Comments (Post your comment)
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