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Complex 13.4 Access Violation
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mrkhor

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PostPosted: Wed Nov 21, 2018 11:07 am    Post subject: Question Complex 13.4 Access Violation
Description: Game crashed
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Hello Guys, i got a access violation.

1)I play as Hiigara Race in "Battlefield" gametype VS Defensive-Hiigara AI and all set to max settings.
2) I have build maximum number Squadron (IN SQUADRON MODE) of Hiigara-Bombers and let them dock into the Battleship (not the battlecruisers) then Access violation occurs

Here is the log of HWRM:

Wed Nov 21 14:46:46 2018
Version 2.1, Build Number 31, Changelist Number 1237961
Loaded Archive: 'Homeworld2.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateHomeworld2.big'
Loaded Archive: 'HW1Ships.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateHW1Ships.big'
Loaded Archive: 'HW2Ships.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateHW2Ships.big'
Loaded Archive: 'HWBackgrounds.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateHWBackgrounds.big'
UTIL -- filepath failure, path doesn't exists 'C:\Program Files (x86)\Steam\steamapps\common\Homeworld\HomeworldRM\data\locale\English'
Loaded Archive: 'English.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateEnglish.big'
Failed to Load Archive '..\..\DATAUPDATES\Compatibility.big'
Loaded Archive: '76561198210325440\398406822\Complex134.big'
Loaded Archive: '76561198210325440\398406822\English.big'
Uing ..profiles\ for profiles folder
GAME -- Using player profile Scrawler
Changing from a 32 bit colour depth in winNT (6.2 build 9200),
Display: (0, 0, 1920, 1080) - (0, 0)
Switching to a 1920x1080 32bit mode
GL Info: 4.6 - 4.6.0 NVIDIA 388.57
GL Vendor: NVIDIA Corporation
GL Renderer: GeForce GTX 1050/PCIe/SSE2
GL Part ID: 1050
GL Part EX: /PCIe/SSE2
Loaded Archive: 'EnglishSpeech.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateEnglishSpeech.big'
Loaded Archive: 'Music.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateMusic.big'
SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created
SOUND -- created destination [ dxa streamer ], handle [ 0 ] with [ 8 ] channels created
SOUND -- created destination [ dxaudio ], handle [ 1 ] with [ 48 ] channels created
Build name:
Data path : C:\Program Files (x86)\Steam\steamapps\common\Homeworld\HomeworldRM\data
Font Load: data:UI\Font\Blender.rcf, 1920,1080
Font Attr: 14, Biu
Resetting fp PC control word.
CmdLine: -workshopmod 76561198210325440\398406822\Complex134.big
6 Races Discovered
Race Filtering: BATTLEFIELDHWC rules - @deathmatchHWC
Starting Level: DATA:\LevelData\Multiplayer\battlefieldHWC\battlefield.level
Font Load: data:UI\Font\SmallFonts7.rcf, 1920,1080
Font Attr: 14, Biu
Unable to retrieve UI (animated) texture ()
Starting Level: DATA:\LevelData\Multiplayer\battlefieldHWC\battlefield.level
Unable to retrieve UI (animated) texture ()
Child element with name Platform does not exist in screen NewBuildMenu
Display: (0, 0, 0, 0) - (-32000, -32000)
Restoring video mode
Display: (0, 0, 1920, 1080) - (0, 0)
Switching to a 1920x1080 32bit mode
Restoring video mode
Display: (0, 0, 100, 100) - (8, 31)


laptop spec:
i77700 HQ
GTX1050
SSDs
8 gb ram in dual channel

Game settings:
All set to max.
AI strength extreme
Defensive Behavior
cant remember the rounds , i think i have reached over 15 rounds

THUMBS UP, GUYS!
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mrkhor

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Gender: Gender:Male
Age: 27
Joined: 25 Aug 2012
Posts: 39
mrkhor is offline 







malaysia
PostPosted: Thu Nov 22, 2018 5:49 pm    Post subject:  
Description:
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I got another random Access Violation from Battlefield gametype after reaching round 18 or around there... i have no idea what make it.

here is the HWRM log:

Thu Nov 22 22:11:06 2018
Version 2.1, Build Number 31, Changelist Number 1237961
Loaded Archive: 'Homeworld2.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateHomeworld2.big'
Loaded Archive: 'HW1Ships.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateHW1Ships.big'
Loaded Archive: 'HW2Ships.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateHW2Ships.big'
Loaded Archive: 'HWBackgrounds.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateHWBackgrounds.big'
UTIL -- filepath failure, path doesn't exists 'C:\Program Files (x86)\Steam\steamapps\common\Homeworld\HomeworldRM\data\locale\English'
Loaded Archive: 'English.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateEnglish.big'
Failed to Load Archive '..\..\DATAUPDATES\Compatibility.big'
Loaded Archive: '76561198210325440\398406822\Complex134.big'
Loaded Archive: '76561198210325440\398406822\English.big'
Uing ..profiles\ for profiles folder
GAME -- Using player profile Scrawler
Changing from a 32 bit colour depth in winNT (6.2 build 9200),
Display: (0, 0, 1920, 1080) - (0, 0)
Switching to a 1920x1080 32bit mode
GL Info: 4.6 - 4.6.0 NVIDIA 388.57
GL Vendor: NVIDIA Corporation
GL Renderer: GeForce GTX 1050/PCIe/SSE2
GL Part ID: 1050
GL Part EX: /PCIe/SSE2
Loaded Archive: 'EnglishSpeech.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateEnglishSpeech.big'
Loaded Archive: 'Music.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateMusic.big'
SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created
SOUND -- created destination [ dxa streamer ], handle [ 0 ] with [ 8 ] channels created
SOUND -- created destination [ dxaudio ], handle [ 1 ] with [ 48 ] channels created
Build name:
Data path : C:\Program Files (x86)\Steam\steamapps\common\Homeworld\HomeworldRM\data
Font Load: data:UI\Font\Blender.rcf, 1920,1080
Font Attr: 14, Biu
Resetting fp PC control word.
CmdLine: -workshopmod 76561198210325440\398406822\Complex134.big
6 Races Discovered
Race Filtering: BATTLEFIELDHWC rules - @deathmatchHWC
UTIL -- filepath failure, missing alias 'BADGES:/*.*'
Starting Level: DATA:\LevelData\Multiplayer\battlefieldHWC\battlefield.level
Font Load: data:UI\Font\SmallFonts7.rcf, 1920,1080
Font Attr: 14, Biu
Unable to retrieve UI (animated) texture ()
Starting Level: DATA:\LevelData\Multiplayer\battlefieldHWC\battlefield.level
Unable to retrieve UI (animated) texture ()
Starting Level: DATA:\LevelData\Multiplayer\battlefieldHWC\battlefield.level
Unable to retrieve UI (animated) texture ()
No mapping for font 'FEHeading4' - using 'default'
Starting Level: DATA:\LevelData\Multiplayer\battlefieldHWC\battlefield.level
Unable to retrieve UI (animated) texture ()
Child element with name BattleCapital does not exist in screen NewBuildMenu
Restoring video mode
Display: (0, 0, 100, 100) - (11, 45)
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