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Battlemaster

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latvia
PostPosted: Sat Sep 15, 2018 9:17 pm    Post subject:  
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Greetings again!

First things first- thanks for keeping this game and mod alive! You are the best! Been waiting for Kushan race for a long time.

But I've got some strange bug or an error with units cap.
I've have increased units cap to have a larger fleet to fight, however, closer to end phase of the game, when I've had a decent fleet, for some reason all ships' icons becomes red in a build menu and I can't construct even a probe anymore.

Is there any parameter in scripts for like a general or total population or how many ships can be on a map?

Thank you in advance!
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Jelrak

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canada
PostPosted: Mon Sep 17, 2018 6:15 pm    Post subject:  
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There is a hard-coded limited in the game engine that I believe limits your fleet to 250 combined units...however you are able to spawn as many as you wish through scripting.
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Battlemaster

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latvia
PostPosted: Mon Sep 17, 2018 6:45 pm    Post subject:  
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Oh, well, I thought there is some kind of hard limit.

Could anyone give a tip how to modify this script, please?
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Jelrak

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canada
PostPosted: Mon Sep 17, 2018 8:14 pm    Post subject:  
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What would you like to do, exactly? Feel free to PM me if you would prefer.
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ALC

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ireland
PostPosted: Wed Sep 19, 2018 5:26 pm    Post subject:  
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As far as I recall, there is a limit on the number of total objects of all types that can exist on a map.
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Battlemaster

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latvia
PostPosted: Wed Sep 19, 2018 7:16 pm    Post subject:  
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Is there an option to increase this limit somehow? I'll be very thankful if you could say which file has those limits, so I can modify it.
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Jelrak

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canada
PostPosted: Sat Sep 22, 2018 5:48 am    Post subject:  
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It is in the executable and so cannot be modified without a work-around.
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Battlemaster

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latvia
PostPosted: Sat Sep 22, 2018 9:04 pm    Post subject:  
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So, it's not that easy to change those parameters.

Might be there is a point to check some mods, where unit cap is disabled?
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ALC

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ireland
PostPosted: Sat Sep 22, 2018 11:17 pm    Post subject:  
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Disabling the unit cap wil not override the maximum number of objects in a level limit, afaik.
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Battlemaster

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latvia
PostPosted: Sun Sep 23, 2018 12:15 pm    Post subject:  
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Well, that's very sad. I enjoyed large fleet battles in HW 2 Complex, and this object limit in HWR is quite harmful to a gaming experience, especially when your rig can handle it.
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