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Complex 8 Beta 0.9.2 Bug List
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Patch

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hungary
PostPosted: Thu Oct 06, 2011 10:11 pm    Post subject:  
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Another docking bug:

Hig Carrier has some problems docking (retirement) with Gujking shipjard, because his engine section stucked in Gujking's rear section. After 15 minutes of trying (moving both sips), they split up, and the carrier was able to dock.

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Oni

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PostPosted: Sun Oct 09, 2011 8:56 am    Post subject:  
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planet jupiter don't have planet management, but i am not sure if it is bug or feature.
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lmsmi1

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PostPosted: Sun Oct 09, 2011 2:31 pm    Post subject:  
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It's most likely a feature, because Jupiter is a gas planet. . .
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Beghins

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italy
PostPosted: Mon Oct 10, 2011 8:11 am    Post subject:  
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planet jupiter don't have planet management, but i am not sure if it is bug or feature.

Yes it has the Planet Management, but you have to play as Hiigaran. Vaygr can colonize planets but no improve it (no build on it) it's an engine limitation, I've re-called all planet like hgn_... to let Hiigaran build on it, but Vaygr can't.

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hungary
PostPosted: Mon Oct 17, 2011 9:59 pm    Post subject:  
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Artillery cruiser's missles seem to do no areal damage.
After they spread out they don't hit anything, and i believe that it might be an effect radius issue.
Is it only supposed to take out smaller craft like frigs?

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Beghins

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italy
PostPosted: Tue Oct 18, 2011 8:04 am    Post subject:  
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Uhm they should have an area damage, I will increase it a bit.
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derechtehannes

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italy
PostPosted: Wed Oct 19, 2011 7:38 pm    Post subject:  
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I had a carriership launching from the battleshipyard while another docked due to a retire order. well nothing bad happened, looked like ghosts passing through each other ^^ v8 0.92
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PostPosted: Wed Oct 19, 2011 9:38 pm    Post subject:  
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@derechtehannes
Beta 0.9.4 is now available for downloading.

Bugs have been addressed.

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usa
PostPosted: Wed Oct 19, 2011 10:38 pm    Post subject:  
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on 0.9.3 right now as vaygr on jupiter field (4p, 1 ally comp)

it seems i cannot colonize without the ONLY flagship i have present. built SY at ganymede and no capture, had to HS the FS to gany from jupiter to cap. cant say if anything else captures (though almost definitely the command post SHOULD.

ill be checking 0.9.4 after i finish this game. played similar game on between earth and mars as hiig, built a battle shipyard and it was able to capture the moon

hope to see ships coded for planet cap for vaygr in future updates of comp 8 and even perhaps a vayg orbital station
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Beghins

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italy
PostPosted: Thu Oct 20, 2011 8:05 am    Post subject:  
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Only Mothership/Flagship and Orbital Station can colonize planets.
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usa
PostPosted: Thu Nov 10, 2011 2:06 am    Post subject:  
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Nakamura wrote:
Artillery cruiser's missles seem to do no areal damage.
After they spread out they don't hit anything, and i believe that it might be an effect radius issue.
Is it only supposed to take out smaller craft like frigs?


Beghins wrote:
Uhm they should have an area damage, I will increase it a bit.


It looks to me like the missiles are overshooting their target a bit, even when shooting stationary targets most of the bomblets are ending up behind it.
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ALC

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ireland
PostPosted: Fri Nov 11, 2011 3:03 am    Post subject:  
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@StraightChillen
We are on Beta 0.9.4 currently. Are you playing 0.9.4 or 0.9.2? If 0.9.4, you could repost your bug observation to that thread.

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