Homeworld 2 Complex Forum Index
 Portal •  Blog •  Album •  FAQ  •  Search  •  Memberlist  •  Usergroups   •  Calendar   •  Register  •  User Panel  •  Log in to check your private messages  •  Log in
  FlashChat  •  Statistics  •  Links  •   Downloads  •   Comments to your karma  •  Toplist  •  Guestbook  •  Recent topics  •  Voting forum
Complex 8 beta 0.8 bug list
Users browsing this topic:0 Registered, 0 Hidden and 0 Guests
Registered Users: None

Goto page 1, 2, 3, 4, 5, 6  Next
 
Post new topic   Reply to topic    Homeworld 2 Complex Forum Index -> General
View previous topicEmail to a Friend.Users who have viewed this topicSave this topic as a txt filePrintable versionLog in to check your private messagesView next topic
Author Message
Hawawaa

Commodore
Commodore




Gender: Gender:Male
Age: 31
Joined: 04 Aug 2008
Posts: 248
Hawawaa is offline 







NULL
PostPosted: Fri Apr 22, 2011 11:22 pm    Post subject:  Complex 8 beta 0.8 bug list
Description: Post your new problems you experience here for .8
Reply with quote

Ok I was looking at the bottom of the Intruder, just look at these screenshots you notice that you can look through them at certain sides.

Only registered users can see links on this board!
Get registred or enter the forums!


Only registered users can see links on this board!
Get registred or enter the forums!


Only registered users can see links on this board!
Get registred or enter the forums!


Only registered users can see links on this board!
Get registred or enter the forums!


Last edited by Hawawaa on Sat Apr 23, 2011 3:19 am; edited 3 times in total
Back to top
View user's profile Send private message
ALC

Content Admin
Content Admin


Complex Team



Joined: 10 Sep 2008
Posts: 6936
ALC is offline 
Post Vote: User is appraised 5.00 out of 5
Location: Éireann • Ireland • Irlanti • Republika Irlandia





ireland
PostPosted: Fri Apr 22, 2011 11:57 pm    Post subject:  
Description:
Reply with quote

@Hawawaa
I get a 404 error. Want to check your urls and adjust as necessary please.

I'll sticky this Bug thread now.

_________________
I'll have a Neutron Blaster please...
...No Neutron Blasters...
In that case I'll have a glove...
Back to top
View user's profile Send private message
Hawawaa

Commodore
Commodore




Gender: Gender:Male
Age: 31
Joined: 04 Aug 2008
Posts: 248
Hawawaa is offline 







NULL
PostPosted: Sat Apr 23, 2011 12:57 am    Post subject:  
Description:
Reply with quote

Working on it...

Fixed it and I forgot to put this in a public folder to make the link work... Ops!
Back to top
View user's profile Send private message
Halcyon

Lieutenant
Lieutenant






Joined: 13 Apr 2011
Posts: 38
Halcyon is offline 

Location: United States





italy
PostPosted: Sat Apr 23, 2011 2:43 am    Post subject:  
Description:
Reply with quote

You might try .jpg or .png... much smaller.
Back to top
View user's profile Send private message
Hawawaa

Commodore
Commodore




Gender: Gender:Male
Age: 31
Joined: 04 Aug 2008
Posts: 248
Hawawaa is offline 







NULL
PostPosted: Sat Apr 23, 2011 3:12 am    Post subject:  
Description:
Reply with quote

Yep I'm still learning and thats true... I reupload smaller ones.

Now On the front side of the Vortexs, are there suppose to be these 2 blue streaks?

Only registered users can see links on this board!
Get registred or enter the forums!


Only registered users can see links on this board!
Get registred or enter the forums!


Also one more thing, I noticed that my ion battery (where the beam itself is coming out) isnt always aligned correctly when the BC is circling its target.

Only registered users can see links on this board!
Get registred or enter the forums!


Um I have never seen this before, I was playing Yaygr and one of my Carriers was being boarded. So I told my Carrier to jump to hyperspace and poof the marine frigate died... Is this intended or a glitch...?
Back to top
View user's profile Send private message
Headhunter

Ensign
Ensign




Gender: Gender:Male

Joined: 19 Jan 2009
Posts: 15
Headhunter is offline 

Location: Hungary





hungary
PostPosted: Sat Apr 23, 2011 5:36 pm    Post subject:  
Description:
Reply with quote

um, sorry if this post isnt fit this topic, but the planets can colonizable via carriers and above, or just shipyard and mothership?
tried with carrier, but no effect
played complex carnage, dunno which map
Back to top
View user's profile Send private message
Beghins

Lead Designer
Lead Designer


Complex Team

Gender: Gender:Male
Age: 44
Joined: 27 Mar 2008
Posts: 1919
Beghins is offline 

Location: Italy, Milan


Website: http://www.homeworld2c...


italy
PostPosted: Sat Apr 23, 2011 6:07 pm    Post subject:  
Description:
Reply with quote

Planet can be colonized only by Motherships and Orbital Stations, ideas are well accepted but no on this thread.
_________________
Only registered users can see links on this board!
Get registred or enter the forums!

Only registered users can see links on this board!
Get registred or enter the forums!

Only registered users can see links on this board!
Get registred or enter the forums!
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Headhunter

Ensign
Ensign




Gender: Gender:Male

Joined: 19 Jan 2009
Posts: 15
Headhunter is offline 

Location: Hungary





hungary
PostPosted: Sat Apr 23, 2011 6:25 pm    Post subject:  
Description:
Reply with quote

okay, sorry and thanks
if u want delete my post
Back to top
View user's profile Send private message
Hawawaa

Commodore
Commodore




Gender: Gender:Male
Age: 31
Joined: 04 Aug 2008
Posts: 248
Hawawaa is offline 







NULL
PostPosted: Sat Apr 23, 2011 6:47 pm    Post subject:  
Description:
Reply with quote

On the map open cosmos, where my main asteroid belt that I am mining on causes problems. Two asteroids are too close together and causing my collectors to just juggle around an do nothing. Here is some pictures.

Only registered users can see links on this board!
Get registred or enter the forums!


The picture below with the green group with the "resource collector" below it is the resource area causing the problem.

Only registered users can see links on this board!
Get registred or enter the forums!


That messed up blue graphic glitch is back. Near the end of my game playing the Vaygr it just popped up. I remember clicking on one of my carriers and then the light show started.

Only registered users can see links on this board!
Get registred or enter the forums!
Back to top
View user's profile Send private message
zordard

Ensign
Ensign




Gender: Gender:Male
Age: 107
Joined: 11 Feb 2011
Posts: 16
zordard is offline 

Location: Moscow, Russia





russia
PostPosted: Sun Apr 24, 2011 12:12 pm    Post subject:  
Description:
Reply with quote

I don't know whether it is a bug or not, but it is definetely a fun: I select any ship with special ability (for example hgn_battleship s500 having a nuke) then press SHIFT+CTRL+RMB on any of my ship, pick special commands menu and here we go - forced friendly fire. Besides there is even a voice comfirming friendly attack. Here's a pic:
Spoiler:


Get registred or enter the forums!

Back to top
View user's profile Send private message
ALC

Content Admin
Content Admin


Complex Team



Joined: 10 Sep 2008
Posts: 6936
ALC is offline 
Post Vote: User is appraised 5.00 out of 5
Location: Éireann • Ireland • Irlanti • Republika Irlandia





ireland
PostPosted: Sun Apr 24, 2011 12:17 pm    Post subject:  
Description:
Reply with quote

Sounds more like an intended action (from HW2) rather than a bug in Complex 8.
_________________
I'll have a Neutron Blaster please...
...No Neutron Blasters...
In that case I'll have a glove...
Back to top
View user's profile Send private message
Walkop2011

Quality Control
Quality Control


Complex Patron



Joined: 02 Dec 2010
Posts: 1675
Walkop2011 is offline 
Post Vote: User is appraised 3.00 out of 5






canada
PostPosted: Sun Apr 24, 2011 9:18 pm    Post subject:  
Description:
Reply with quote

Quote:

Sounds more like an intended action (from HW2) rather than a bug in Complex 8.

Yeah, but forced fire has never been achieved before in HW2 (to the best of my knowledge)! It was apparently a feature when in development, but was removed.

Also, @Hawawaa - do you mind if I continue to use my Compilation thread as a simple and short list of all bugs mentioned in this thread? A consolidation of bugs, if you will.
Back to top
View user's profile Send private message
Hawawaa

Commodore
Commodore




Gender: Gender:Male
Age: 31
Joined: 04 Aug 2008
Posts: 248
Hawawaa is offline 







NULL
PostPosted: Sun Apr 24, 2011 9:51 pm    Post subject:  
Description:
Reply with quote

Walk- nope. Go right ahead. Mr. Green

Crap I just remembered! There are a handle full of ships that when they are hyperspacing their "hyperspace effect/ square" isn't big enough. I remember that the guardians hyperspace effect needs to be a little bigger. I'm going to go check some ships and give ya a list.

Heres a few pictures. (Guardian needs a bigger hyperspace effect. The battle Carrier just needs a little bit bigger for horizontal and vertical).

Only registered users can see links on this board!
Get registred or enter the forums!


Only registered users can see links on this board!
Get registred or enter the forums!


Only registered users can see links on this board!
Get registred or enter the forums!


Only registered users can see links on this board!
Get registred or enter the forums!


Last edited by Hawawaa on Mon Apr 25, 2011 12:38 am; edited 1 time in total
Back to top
View user's profile Send private message
zordard

Ensign
Ensign




Gender: Gender:Male
Age: 107
Joined: 11 Feb 2011
Posts: 16
zordard is offline 

Location: Moscow, Russia





russia
PostPosted: Sun Apr 24, 2011 10:15 pm    Post subject:  
Description:
Reply with quote

ALC wrote:
Sounds more like an intended action

Intended but not implemented with shipped CD, yep.

As for main subject (everything said below I replicated number of times):

1) Resourse collectors make me mad on any EVO map cause they're starting crying about receiving damage immediately after the match begins. Every 20-30 seconds, all the time. This is insanity Surprised

My bad, spoiler was a noCD issue. In a clean hw2 release there are no trouble with patchers
Spoiler:

2) Every time G-formation is done Mothership drops it's health down to red and patchers assigned to shipyard (shipyard with repair subsystem) completely ignore this fact, doesn't matter if mothership is docked or not. Patchers as well ignore damage received by hgn_battleship if you build s500 (s400, s300, etc.) right after s400, s300, s200, s100 in one moment (it is easy if game is set to max exp). These s-subsystems provide structure bonus and battleship has to regenerate on his own or with a vainly support of collectors.



3) Both solar and remote space shields research just disappear from the research tree if I ignore it more than 10-20 game seconds after G-formation assembled.

4) If Crew Station is manually built (not in starting fleet) there is no "We made it" sound.


Last edited by zordard on Tue Apr 26, 2011 3:41 pm; edited 1 time in total
Back to top
View user's profile Send private message
Hawawaa

Commodore
Commodore




Gender: Gender:Male
Age: 31
Joined: 04 Aug 2008
Posts: 248
Hawawaa is offline 







NULL
PostPosted: Mon Apr 25, 2011 12:48 am    Post subject:  
Description:
Reply with quote

Alright I have more pictures of ships that need bigger hyperspace effects.

Vay- Shipyard, carrier, normal cruiser, and plasma frigate.

Only registered users can see links on this board!
Get registred or enter the forums!

Only registered users can see links on this board!
Get registred or enter the forums!


Only registered users can see links on this board!
Get registred or enter the forums!

Only registered users can see links on this board!
Get registred or enter the forums!


Only registered users can see links on this board!
Get registred or enter the forums!


Only registered users can see links on this board!
Get registred or enter the forums!

Only registered users can see links on this board!
Get registred or enter the forums!


On deep impact when playing Vay the graphic glitched showed up again. Though it wasn't as bad as open cosmos.


Last edited by Hawawaa on Mon Apr 25, 2011 12:51 am; edited 1 time in total
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    Homeworld 2 Complex Forum Index -> General All times are GMT + 1 Hour
Goto page 1, 2, 3, 4, 5, 6  Next
Page 1 of 6

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You cannot download files in this forum





Homeworld 2 Complex topic RSS feed 
Powered by MasterTopForum Premium with phpBB © 2003 - 2009