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Complex 12.1 crash "general failure" & "A
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mrkhor

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PostPosted: Thu Jan 04, 2018 3:12 pm    Post subject:  Complex 12.1 crash "general failure" & "A
Description: Crash after long game play.
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Hello, i have played the "complex 12.1" 4 times and crash every time after a long gameplay.

i play as Hiigara race
I got 3 "general failure" and 1 "Access violation" error message.


My PC spec is a slow laptop.
Model----Lenovo T430U
i5 3337u
8GB ddr3 ram
256SSD
nvidia 620m
windows 10 pro 64 bit creators update *not the latest*

the game itself is installed from steam and complex 12 from the workshop
i have verified the file content from steam with no problem.

i have attached all 4 log and dump file. hope it helps to fix the problem.

thumbs up guys.
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Oni

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czechrepublic
PostPosted: Thu Jan 04, 2018 4:26 pm    Post subject:  
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Usualy the minidump files are for different purpose like for driver crashes or memory issues.
Anyway i reposted hwrm.log that are mainly for ingame script issues.

Failed to Load Archive '..\..\DATAUPDATES\UpdateMusic.big'
SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created
SOUND -- created destination [ dxa streamer ], handle [ 0 ] with [ 8 ] channels created
SOUND -- created destination [ dxaudio ], handle [ 1 ] with [ 48 ] channels created
Build name:
Data path : C:\Program Files (x86)\Steam\steamapps\common\Homeworld\HomeworldRM\data
Font Load: data:UI\Font\Blender.rcf, 1280,720
Font Attr: 14, Biu
Resetting fp PC control word.
CmdLine: -workshopmod 76561198210325440\398406822\Complex121.big
There is no current screen to get an id, returning 0
Warning, screen with id 0 does not exist
Screen with id 0 not found
There is no current screen to get an id, returning 0
Warning, screen with id 0 does not exist
Screen with id 0 not found
5 Races Discovered
Race Filtering: DEATHMATCHHWC rules - @deathmatchHWC
UTIL -- filepath failure, missing alias 'BADGES:/*.*'
Starting Level: DATA:\LevelData\Multiplayer\deathmatchHWC\grondola.level
Font Load: data:UI\Font\SmallFonts7.rcf, 1280,720
Font Attr: 14, Biu
Unable to retrieve UI (animated) texture ()
Starting Level: DATA:\LevelData\Multiplayer\deathmatchHWC\grondola.level
Unable to retrieve UI (animated) texture ()
Child element with name Corvette does not exist in screen NewBuildMenu
Child element with name Frigate does not exist in screen NewBuildMenu
Child element with name Platform does not exist in screen NewBuildMenu
luasobgroupactions 1820: SobGroup_CreateSubSystem: could not create Subsystem ( 1)
parameter: bad argument #1 to `?' (string expected, got table)
parameter: unable to recover; exiting
Lua -- Critical error -- FATAL EXIT -- luamem/103:! --stack trace--
Restoring video mode
Display: (0, 0, 100, 100) - (8, 31)
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Beghins

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Website: http://www.homeworld2c...


italy
PostPosted: Thu Jan 04, 2018 6:12 pm    Post subject:  
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The game tried to build an inexistent subsystem.
Were you trying to copy your weapon slots on your ship or nearby ships?
Also which races were ingame?
Thank You.

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Beghins

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italy
PostPosted: Fri Jan 05, 2018 7:27 pm    Post subject:  
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Well, thank you, found it and fixed, good check!
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mrkhor

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PostPosted: Sat Jan 06, 2018 7:01 pm    Post subject:  
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There was once from the 4 crash, I was trying to refit my hiigaran destroyers weapons and it crash immediately. You guys fixed it?. Nice! I will continue and play it.

May I ask, what are the specific files or information do you guys need to fixed a bug or problem when the game crashed? So that I can report to you guys faster and more complete report.
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Beghins

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Complex Team

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Age: 43
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italy
PostPosted: Sat Jan 06, 2018 9:10 pm    Post subject:  
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we need ../bin/release/hwrm.log Thank You!
The log is cleaned any time you launch the game, so send it immediately if you have a crash

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mrkhor

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PostPosted: Mon Jan 08, 2018 8:53 pm    Post subject:  Access Violation Error
Description: played as hiigara
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Another "Access Violation" Occured.

this time i have my Open Broadcast Studio (OBS) recording.

and i play as Hiigara.
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Oni

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PostPosted: Mon Jan 08, 2018 10:52 pm    Post subject:  
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Reposted hwrm.log
Tue Jan 09 01:59:50 2018
Version 2.1, Build Number 31, Changelist Number 1237961
Loaded Archive: 'Homeworld2.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateHomeworld2.big'
Loaded Archive: 'HW1Ships.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateHW1Ships.big'
Loaded Archive: 'HW2Ships.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateHW2Ships.big'
Loaded Archive: 'HWBackgrounds.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateHWBackgrounds.big'
UTIL -- filepath failure, path doesn't exists 'C:\Program Files (x86)\Steam\steamapps\common\Homeworld\HomeworldRM\data\locale\English'
Loaded Archive: 'English.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateEnglish.big'
Failed to Load Archive '..\..\DATAUPDATES\Compatibility.big'
Loaded Archive: '76561198210325440\398406822\Complex122.big'
Loaded Archive: '76561198210325440\398406822\English.big'
Uing ..profiles\ for profiles folder
GAME -- Using player profile Mr. Khor
Changing from a 32 bit colour depth in winNT (6.2 build 9200),
Display: (0, 0, 1280, 720) - (0, 0)
Switching to a 1280x720 32bit mode
GL Info: 4.5 - 4.5.0 NVIDIA 385.41
GL Vendor: NVIDIA Corporation
GL Renderer: GeForce GT 620M/PCIe/SSE2
GL Part ID: 620
GL Part EX: M/PCIe/SSE2
Loaded Archive: 'EnglishSpeech.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateEnglishSpeech.big'
Loaded Archive: 'Music.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateMusic.big'
SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created
SOUND -- created destination [ dxa streamer ], handle [ 0 ] with [ 8 ] channels created
SOUND -- created destination [ dxaudio ], handle [ 1 ] with [ 48 ] channels created
Build name:
Data path : C:\Program Files (x86)\Steam\steamapps\common\Homeworld\HomeworldRM\data
Font Load: data:UI\Font\Blender.rcf, 1280,720
Font Attr: 14, Biu
Resetting fp PC control word.
CmdLine: -workshopmod 76561198210325440\398406822\Complex122.big
5 Races Discovered
Race Filtering: DEATHMATCHHWC rules - @deathmatchHWC
Starting Level: DATA:\LevelData\Multiplayer\deathmatchHWC\asteroidsbreakthrough.level
Font Load: data:UI\Font\SmallFonts7.rcf, 1280,720
Font Attr: 14, Biu
Unable to retrieve UI (animated) texture ()
Child element with name Platform does not exist in screen NewBuildMenu
Child element with name BattleCapital does not exist in screen NewBuildMenu
Display: (0, 0, 0, 0) - (-32000, -32000)
Restoring video mode
Display: (0, 0, 1280, 720) - (0, 0)
Switching to a 1280x720 32bit mode
Restoring video mode
Display: (0, 0, 100, 100) - (8, 31)
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mrkhor

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PostPosted: Tue Jan 09, 2018 6:24 am    Post subject:  Re: Access Violation Error
Description: played as hiigara
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mrkhor wrote:
Another "Access Violation" Occured.

this time i have my Open Broadcast Studio (OBS) recording.

and i play as Hiigara.


In addition:

To OBS, I was using game capture mode for recording (i have to force run OBS with Nvidia GPU in oder to get the game mode recording working) if I use screen recording mode(only work with bult-in graphics), the game kinda stuttered and mouse lag.

I also have my MSI Afterburner running for GPU over clocking.

Map I played: 2 player map "asteroid breakthrough."
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mrkhor

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PostPosted: Tue Jan 16, 2018 8:32 pm    Post subject:  New "Access Violation" error
Description: the game crashed at like 1 and half hours fo game play
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New Access Violation error. Here is the HWRM log details i copied from the file as shown below

*Complex Version 12.2*


Wed Jan 17 01:37:26 2018
Version 2.1, Build Number 31, Changelist Number 1237961
Loaded Archive: 'Homeworld2.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateHomeworld2.big'
Loaded Archive: 'HW1Ships.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateHW1Ships.big'
Loaded Archive: 'HW2Ships.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateHW2Ships.big'
Loaded Archive: 'HWBackgrounds.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateHWBackgrounds.big'
UTIL -- filepath failure, path doesn't exists 'C:\Program Files (x86)\Steam\steamapps\common\Homeworld\HomeworldRM\data\locale\English'
Loaded Archive: 'English.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateEnglish.big'
Failed to Load Archive '..\..\DATAUPDATES\Compatibility.big'
Loaded Archive: '76561198210325440\398406822\Complex122.big'
Loaded Archive: '76561198210325440\398406822\English.big'
Uing ..profiles\ for profiles folder
GAME -- Using player profile Mr. Khor
Changing from a 32 bit colour depth in winNT (6.2 build 9200),
Display: (0, 0, 1280, 720) - (0, 0)
Switching to a 1280x720 32bit mode
GL Info: 4.5 - 4.5.0 NVIDIA 385.41
GL Vendor: NVIDIA Corporation
GL Renderer: GeForce GT 620M/PCIe/SSE2
GL Part ID: 620
GL Part EX: M/PCIe/SSE2
Loaded Archive: 'EnglishSpeech.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateEnglishSpeech.big'
Loaded Archive: 'Music.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateMusic.big'
SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created
SOUND -- created destination [ dxa streamer ], handle [ 0 ] with [ 8 ] channels created
SOUND -- created destination [ dxaudio ], handle [ 1 ] with [ 48 ] channels created
Build name:
Data path : C:\Program Files (x86)\Steam\steamapps\common\Homeworld\HomeworldRM\data
Font Load: data:UI\Font\Blender.rcf, 1280,720
Font Attr: 14, Biu
Resetting fp PC control word.
CmdLine: -workshopmod 76561198210325440\398406822\Complex122.big
5 Races Discovered
Race Filtering: DEATHMATCHHWC rules - @deathmatchHWC
Starting Level: DATA:\LevelData\Multiplayer\deathmatchHWC\lonelydistricts.level
Font Load: data:UI\Font\SmallFonts7.rcf, 1280,720
Font Attr: 14, Biu
Unable to retrieve UI (animated) texture ()
Child element with name BattleCapital does not exist in screen NewBuildMenu
Display: (0, 0, 0, 0) - (-32000, -32000)
Restoring video mode
Display: (0, 0, 1280, 720) - (0, 0)
Switching to a 1280x720 32bit mode
Restoring video mode
Display: (0, 0, 100, 100) - (8, 31)
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