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[Bug] Grammar,typos etc
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DJ Die

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PostPosted: Wed Dec 08, 2010 1:43 pm    Post subject:  [Bug] Grammar,typos etc
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If you find any texts that could be changed or fixed post them here
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PostPosted: Wed Dec 08, 2010 1:48 pm    Post subject:  
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description of all sentinels: instead of "to fire requires a lot of energy" should be "requires a lot of energy to fire"

Miner missile description: instead of "automatically engages cleavable asteroids or debrises within a short radious" should be "automatically engages cleavable asteroids or debris (or pieces of debris) withing a short radius"


Last edited by DJ Die on Wed Dec 08, 2010 2:05 pm; edited 1 time in total
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DaFranker

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PostPosted: Wed Dec 08, 2010 2:01 pm    Post subject:  
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DJ Die wrote:
description of all sentinels: instead of "to fire requires a lot of energy" should be "requires a lot of energy to fire"


Still not quite good enough, I think. The energy is gone after they fire, right? Unless I missed something... but if it does, then something along the lines of "weapons consume large amounts of energy" would be more accurate and less prone to misinterpretation.
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Beghins

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PostPosted: Wed Dec 08, 2010 2:07 pm    Post subject:  
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OK, this thread is good! Take a look at the info button too.
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DJ Die

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PostPosted: Wed Dec 08, 2010 2:10 pm    Post subject:  
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well the thing is english is not my native language so i might be mistaken so feel free to correct me after all youre from canada and you should know much more about it than me Wink
now the problem we dont know is if it needs constant inflow of energy or just sudden burst of energy to fire....im just learning what the power does for example now its slowing down my production because i didnt build energy ship fast enough...

EDIT: dont worry beghins i used to test czech translations for games and i have some experience with finding mistakes and if someone whos native english speaker helps me we should correct most mistakes....amounts of text in your mod is huge so it may take some time tough Smile
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PostPosted: Wed Dec 08, 2010 2:21 pm    Post subject:  
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Defense field frigate description: is "can protect nearby ships from most attack" should be "can protect nearby ships against most(or majority) of attacks"
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PostPosted: Wed Dec 08, 2010 2:30 pm    Post subject:  
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DJ Die wrote:
Defense field frigate description: is "can protect nearby ships from most attack" should be "can protect nearby ships against most(or majority) of attacks"


In this context, "against most of attacks" or "against the majority of attacks" wouldn't quite be correct. "against most attacks" is a passable alternative, but in technical terms if you want to go into semantics an "attack" does not have to be from a giant space laser. An attack can be psychological: the enemy brings a few huge ships just to scare you off with the goal of creating a diversion or putting pressure on the player, for example.

As such, a more accurate way to describe the frigate's ability would be "can protect nearby ships against most enemy weapons".

@DJ Die: Being Canadian doesn't have much to do with it considering I live in Québec, where practically only French is used, and I learned English pretty much on my own. However, I did study English grammar, syntax and semantics a lot more than the average learner, since professional translation is a field of work I'm considering in the future. Despite that, I'm still quite prone to making a few mistakes myself, so if you think I'm wrong somewhere, don't hold back either.
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PostPosted: Wed Dec 08, 2010 2:35 pm    Post subject:  
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yeah but this frigate not only protects against enemy attacks but also against radiation
so maybe: "can protect nearby ships against most enemy weapons and against radiation(when upgraded"

yeah i know Canada is bilingual country but youre still much more in contact with english than me Wink
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PostPosted: Wed Dec 08, 2010 2:36 pm    Post subject:  
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also descriptions of Pulsar and Ion platforms are missing s at the end of word turret because they both have 2 turretS
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PostPosted: Wed Dec 08, 2010 2:52 pm    Post subject:  
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DJ Die wrote:
yeah but this frigate not only protects against enemy attacks but also against radiation
so maybe: "can protect nearby ships against most enemy weapons and against radiation(when upgraded"


Hmm, then how about "can protect nearby ships against most enemy weapons and can be upgraded to also shield them from harmful radiation"?
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PostPosted: Wed Dec 08, 2010 2:54 pm    Post subject:  
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great problem solved Wink as long as beghins agrees that is Cool
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PostPosted: Wed Dec 08, 2010 3:28 pm    Post subject:  
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this could be changed
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PostPosted: Wed Dec 08, 2010 7:27 pm    Post subject:  
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Research station description: "Capital class technology developer" sounds like it can only research techs for capital ships what about "Capital class science vessel"?
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PostPosted: Wed Dec 08, 2010 9:46 pm    Post subject:  
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DaFranker wrote:
DJ Die wrote:
yeah but this frigate not only protects against enemy attacks but also against radiation
so maybe: "can protect nearby ships against most enemy weapons and against radiation(when upgraded"


Hmm, then how about "can protect nearby ships against most enemy weapons and can be upgraded to also shield them from harmful radiation"?


actually you could shorten it down to can protect nearby ships against damage.
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PostPosted: Thu Dec 09, 2010 2:15 am    Post subject:  
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Gagrit wrote:
DaFranker wrote:
DJ Die wrote:
yeah but this frigate not only protects against enemy attacks but also against radiation
so maybe: "can protect nearby ships against most enemy weapons and against radiation(when upgraded"


Hmm, then how about "can protect nearby ships against most enemy weapons and can be upgraded to also shield them from harmful radiation"?


actually you could shorten it down to can protect nearby ships against damage.


That's not quite what it does though. AFAIK, defense fields don't block proximity damage, blasts, or units. If a large capital ship (i.e. a Mothership) blows up just outside the shield, units inside would still get damaged. Likewise, some missiles can just fly right in and explode, causing damage. The Power Station will still get overload damage while inside a defense field.

There are many ways that ships can receive damage, quite a few of which the defense field doesn't protect against. That's why being a bit more specific and clarifying that it only works on most enemy weapons and, when upgraded, radiation, helps out newer player who neither have the expertise nor the will to go check out all of this directly in the game files or search it on the forums.

Upon further consideration though, I'd change it to "can protect nearby ships from most enemy weapons and, with the proper technology, from harmful radiation" or something akin to that. "can be upgraded" is a little vague here, since it doesn't even hint at whether it's a module upgrade for each ship or whether it's a global research item.
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